1DCP353030: Human-Computer Interaction - Course Design and Research Collaborator

Undergraduate course, Department of Informatics Engineering, Faculty of Engineering, 2025

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Course

1DCP353030 Interaksi Manusia dan Komputer is a three-credit undergraduate course taught by Dr Devi Karolita at Universitas Palangka Raya.

The course ran in Semester Ganjil 2025/2026, beginning in August 2025.

Students learned how to understand users and carry accessibility through a human-centred computing project.

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Course design contribution

I worked with Dr Devi Karolita and Dr Jialong Li, Assistant Professor at Waseda University, to design a staged group project based on improving the Mobile JKN health application.

  • Helped design assignments and teaching materials across requirements, design, prototyping, and evaluation.
  • Created persona and accessibility-reflection activities that helped students explain their decisions.
  • Supported the evaluation of students' confidence and learning about inclusive software design.
Discover Design Prototype Evaluate
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Related project and publication

The course became the authentic teaching setting for the From Empathy to Engineering research project and its ICSE 2026 publication.

🎓 Course

  • 1DCP353030: Interaksi Manusia dan Komputer (Human-Computer Interaction)
  • Three-credit undergraduate course, Semester Ganjil 2025/2026
  • Department of Informatics Engineering, Faculty of Engineering, Universitas Palangka Raya
  • Course lead: Dr Devi Karolita
  • View the official UPR course listing and curriculum

🧩 Course design and group-project contribution

I worked with Dr Devi Karolita and Dr Jialong Li, Assistant Professor at Waseda University, to design an authentic, staged group project that embedded accessibility and human-centred design throughout the students’ design process.

  • Co-designed assignments and teaching materials spanning requirements, design, prototyping, and evaluation.
  • Developed the group-project case around redesigning Mobile JKN, Indonesia’s national mobile health application.
  • Created a cross-phase persona activity to help students connect user evidence with requirements and design choices.
  • Developed a guideline-reflection activity that helped students apply accessibility guidance and explain their decisions.
  • Supported the evaluation of students’ confidence and learning about inclusive software design.

This course provided the authentic teaching setting for the From Empathy to Engineering research project.