Research

This page provides an overview of my previous and ongoing research projects, arranged along main research areas. You can find more information on my research in my Research Statement.

Collaborators map

Industry partners

Wallara Australia Waverley Peninsula Health Dental SmileyScope Healthy Future Hub

Community partners

Disability advocates Supported employees Caregivers and families Occupational therapists

University partners

Monash University RAIL Research Centre RMIT University University of Bayreuth

Research areas

 Inclusive Technologies for Equity and Social Participation Creating tools and systems that promote access, opportunity, and empowerment for underserved populations.  Human Aspects in Software Engineering (SE) Explores how people — both developers and end users — influence and are affected by software systems. It recognizes that software is not just technical; it is deeply social, emotional, and contextual.  Human Aspects in Requirements Engineering (RE) of AI Software Understanding and integrating human values, expectations, and limitations into the process of specifying what AI systems should do. This area recognises that AI systems often behave in probabilistic, opaque, or adaptive ways, which introduces unique challenges for aligning system behaviour with human needs, trust, and fairness.  Accessibility Research Designing, developing, and evaluating digital technologies that are usable and inclusive for people with disabilities. It aims to ensure that technology supports equity, autonomy, and dignity for all users — regardless of ability.  Research Methods in Empirical SE Investigates how different research methods are applied, adapted, and validated in the field of Empirical Software Engineering (ESE). Explore the methodological foundations, usage patterns, and challenges involved in conducting empirical research within SE.  Digital Health Examining how digital platforms and tools transform healthcare delivery, patient engagement, and provider reputation in virtual settings.  Software Engineering Education Designing, evaluating, and innovating educational approaches in Software Engineering, including inclusive pedagogy, curriculum design, learning technologies, and student experiences in computing disciplines.

💡 Tip: Clicking the research areas above can filter the following research projects.

Research projects

Year

+

Project status

+